Writing code isn’t for everyone. There’s a lot of thought that goes into what you code and how effectively it’s done. In fact, you usually spend a lot of time twisting your brain in uncomfortable ways in order to write a program that does what you need. The problem here, however, is you’ll spend twice the time fixing your code as opposed to actual coding.
GameSalad, a software development company based in California has a solution to this problem. The product they have to offer? You guessed it, it goes by the same name. GameSalad.

Until recently, coding was the way to go when it came to making games for people. But I’ve got to tell you, my friends, the times are changing. Developers are finding ways to deliver products that allow individuals with little-to-no coding experience the opportunity to make games. If you really think about it, the concept is brilliant: make a program that presents itself through an all-graphical interface. This way you eliminate the need for game makers to carefully monitor syntax and format of code. All of the focus is placed on the creation of content. It’s remarkable, and it allows non-programmers to share their visions in game creation.
GameSalad is a program on the Mac that’s aimed at non-programmers, obviously. It’s powerful though. The interface works primarily through a drag-and-drop interface. Since the program only runs on the Mac, development is restricted to Apple products such as the iPhone and iPad. While limiting, it’s still a great start for GameSalad.
Here’s an example of a game much like Team Meat’s Super Meat Boy that goes by the title of CheeseMan, developed entirely in GameSalad, free of code!
Impressive, no?
The direction in which games are going today is impressive. With every new software release like GameSalad, the industry broadens its potential and opens the doors to people who would otherwise be deterred by coding.
If something like this interests you, be sure to check out the Center for Serious Play’s Intensive tutorials on GameSalad! It’s a two day session, free for UW students, and $300 for non-UW students!
Remember, you don’t have to be a programmer to make a game. You just have to have the drive to do so! (Money couldn’t hurt, either.)




